Remora has sunk, and there is no way for the Alceans to return home before
war breaks out. Stranded in the land of their enemy, seventeen Alceans set
out to bring a quarter of a million enemy soldiers to their knees.
Alexander Tork poses as Garth Shado, a special agent for a wealthy
Tyronian merchant. To plot the destruction of his enemy, he makes
alliances with all of the enemies of the Federation, but the real task
will be in pulling the coalition together and coordinating the diverse
forces under his command.
Time is short and many of his new allies balk at
Garth's efforts to create a Council of War. The fate of Alcea rests with
the ability of the small group of Alceans to inflict damage on the
Federation and obtain information on the attack plans of the enemy. Only a
Council of War can ease the flow of soldiers set to attack Alcea.